Here is a list of all documented functions, variables, defines, enums, and typedefs with links to the documentation:
- p -
- place_enemies() : map_populator.c
- place_exit() : map_generator.c
- place_fountains() : map_populator.c
- place_key() : map_populator.c
- populate_map() : map_populator.c, map_populator.h
- potion_init_t : item_database.h
- potion_menu() : combat_mode.c, combat_mode.h
- potion_type_to_string() : potion.c, potion.h
- preload_media() : media_output_handler.h
- print_menu() : output_handler.c, output_handler.h
- print_menu_default() : output_handler.c, output_handler.h
- print_text() : output_handler.c, output_handler.h
- print_text_default() : output_handler.c, output_handler.h
- print_text_multi_line() : output_handler.h
- print_text_multi_line_default() : output_handler.c, output_handler.h
- print_text_multi_strings() : output_handler.c, output_handler.h
- print_text_multi_strings_default() : output_handler.c, output_handler.h
- process_light_in_direction() : draw_light.c
- process_tile() : draw_light.c