14 for (
int i = 0; i < MAX_INVENTORY_STRINGS; i++) {
15 if (inventory_mode_strings[i] != NULL) {
16 free(inventory_mode_strings[i]);
20 inventory_mode_strings[MAIN_MENU_TITLE] =
get_local_string(
"INVENTORY.MAIN.MENU.TITLE");
21 inventory_mode_strings[SHOW_GEAR] =
get_local_string(
"INVENTORY.OPTION.SHOW.GEAR");
22 inventory_mode_strings[SHOW_EQUIPPED_GEAR] =
get_local_string(
"INVENTORY.OPTION.SHOW.GEAR.EQUIPPED");
23 inventory_mode_strings[SHOW_POTIONS] =
get_local_string(
"INVENTORY.OPTION.SHOW.POTIONS");
24 inventory_mode_strings[INVENTORY_FULL_MSG] =
get_local_string(
"INVENTORY.FULL");
25 inventory_mode_strings[INVENTORY_EMPTY_MSG] =
get_local_string(
"INVENTORY.EMPTY");
26 inventory_mode_strings[INVENTORY_MENU_TITLE] =
get_local_string(
"INVENTORY.MENU.TITLE");
27 inventory_mode_strings[INVENTORY_MENU_HEADER] =
get_local_string(
"INVENTORY.MENU.HEADER");
28 inventory_mode_strings[INVENTORY_DROP_GEAR_MSG] =
get_local_string(
"INVENTORY.DROP_GEAR");
29 inventory_mode_strings[INVENTORY_GEAR_FORMAT] =
get_local_string(
"INVENTORY.GEAR.FORMAT");
30 inventory_mode_strings[INVENTORY_GEAR_FORMAT_EMPTY] =
get_local_string(
"INVENTORY.GEAR.FORMAT.EMPTY");
32 inventory_mode_strings[EQUIPMENT_MENU_TITLE] =
get_local_string(
"EQUIPMENT.MENU.TITLE");
33 inventory_mode_strings[EQUIPMENT_MENU_HEADER] =
get_local_string(
"EQUIPMENT.MENU.HEADER");
34 inventory_mode_strings[EQUIPMENT_SLOT_FULL] =
get_local_string(
"EQUIPMENT.SLOT.FULL");
35 inventory_mode_strings[EQUIPMENT_HANDS_SLOT_FULL] =
get_local_string(
"EQUIPMENT.HANDS.SLOT.FULL");
38 inventory_mode_strings[POTION_MENU_TITLE] =
get_local_string(
"POTION.MENU.TITLE");
39 inventory_mode_strings[POTION_MENU_HEADER] =
get_local_string(
"POTION.MENU.HEADER");
42 inventory_mode_strings[POTION_DROP_POTION_MSG] =
get_local_string(
"POTION.DROP_POTION");
45 inventory_mode_strings[LOOT_MAIN_MENU_TITLE] =
get_local_string(
"LOOT.MAIN.MENU.TITLE");
46 inventory_mode_strings[LOOT_OPTION_SHOW_GEAR] =
get_local_string(
"LOOT.OPTION.SHOW.GEAR");
47 inventory_mode_strings[LOOT_OPTION_SHOW_GEAR_EQUIPPED] =
get_local_string(
"LOOT.OPTION.SHOW.GEAR.EQUIPPED");
48 inventory_mode_strings[LOOT_OPTION_SHOW_POTIONS] =
get_local_string(
"LOOT.OPTION.SHOW.POTIONS");
49 inventory_mode_strings[LOOT_GEAR_MENU_HEADER] =
get_local_string(
"LOOT.GEAR.MENU.HEADER");
50 inventory_mode_strings[LOOT_EQUIPMENT_MENU_HEADER] =
get_local_string(
"LOOT.EQUIPMENT.MENU.HEADER");
51 inventory_mode_strings[LOOT_POTION_MENU_HEADER] =
get_local_string(
"LOOT.POTION.MENU.HEADER");
52 inventory_mode_strings[FINISH_LOOTING_MSG] =
get_local_string(
"LOOT.FINISH");