DungeonCrawl
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language_menu_local.h
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1
5#ifndef LANGUAGE_MENU_LOCAL_H
6#define LANGUAGE_MENU_LOCAL_H
7
8enum language_menu_index {
9 LANGUAGE_ENGLISH,
10 LANGUAGE_GERMAN,
11
12 MAX_LANGUAGE_MENU_STRINGS
13};
14
15extern char** language_menu_strings;
16
24
25#endif//LANGUAGE_MENU_LOCAL_H
void update_language_menu_local(void)
Updates the localized strings for the language menu.