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12#define NEW_GAME_OPTION "New Game"
13#define CONTINUE_OPTION "Continue"
14#define SAVE_GAME_OPTION "Save Game"
15#define LOAD_GAME_OPTION "Load Game"
16#define CHANGE_LANGUAGE_OPTION "Change Language"
17#define EXIT_OPTION "Exit"
20#define TITLE "DUNGEON CRAWL"
21#define TITLE_COLOR TB_RED
23#define MENU_START_X 10
24#define MENU_ITEM_SPACING 2
48void draw_menu(
const char** menu_options,
int menu_count,
int selected_index);