DungeonCrawl
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monster.h
Go to the documentation of this file.
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#ifndef MONSTER_H
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#define MONSTER_H
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#include "
character.h
"
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character_t
*
create_new_goblin
(
memory_pool_t
* memory_pool);
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#endif
//MONSTER_H
character.h
Exposes functions for working working with the character.
create_new_goblin
character_t * create_new_goblin(memory_pool_t *memory_pool)
Creates and initializes a new goblin character.
Definition
monster.c:8
character_t
Definition
character.h:26
memory_pool_t
Definition
memory_management.h:21
src
character
monster.h
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