DungeonCrawl
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Structure to represent a loaded visual. More...
#include <media_output_handler.h>
Data Fields | |
struct ncvisual * | visual |
struct ncplane * | plane |
struct ncvisual_options | options |
media_type_t | media_type |
unsigned int | og_width |
unsigned int | og_height |
unsigned int | frames |
bool | is_playing |
bool | is_loaded |
char * | path |
Structure to represent a loaded visual.
This is an opaque structure that encapsulates a Notcurses visual.
Definition at line 50 of file media_output_handler.h.
unsigned int loaded_visual_s::frames |
Definition at line 57 of file media_output_handler.h.
bool loaded_visual_s::is_loaded |
Definition at line 59 of file media_output_handler.h.
bool loaded_visual_s::is_playing |
Definition at line 58 of file media_output_handler.h.
media_type_t loaded_visual_s::media_type |
Definition at line 54 of file media_output_handler.h.
unsigned int loaded_visual_s::og_height |
Definition at line 56 of file media_output_handler.h.
unsigned int loaded_visual_s::og_width |
Definition at line 55 of file media_output_handler.h.
struct ncvisual_options loaded_visual_s::options |
Definition at line 53 of file media_output_handler.h.
char* loaded_visual_s::path |
Definition at line 60 of file media_output_handler.h.
struct ncplane* loaded_visual_s::plane |
Definition at line 52 of file media_output_handler.h.
struct ncvisual* loaded_visual_s::visual |
Definition at line 51 of file media_output_handler.h.