DungeonCrawl
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combat_mode_local.h
Go to the documentation of this file.
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#ifndef COMBAT_MODE_LOCAL_H
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#define COMBAT_MODE_LOCAL_H
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enum
combat_mode_index {
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MAIN_MENU_TITLE,
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ABILITY_MENU_TITLE,
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POTION_MENU_TITLE,
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MAIN_MENU_OPTION1,
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MAIN_MENU_OPTION2,
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ABILITY_FORMAT,
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POTION_FORMAT,
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PRESS_C_RETURN,
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NO_MORE_POTIONS,
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ATTACK_SUCCESS,
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ATTACK_MISS,
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ATTACK_FAIL,
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POTION_USE,
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MAX_COMBAT_MODE_STRINGS
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};
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extern
char
** combat_mode_strings;
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void
update_combat_local
(
void
);
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#endif
//COMBAT_MODE_LOCAL_H
update_combat_local
void update_combat_local(void)
Updates the combat mode strings with localized versions.
Definition
combat_mode_local.c:13
src
combat
local
combat_mode_local.h
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