DungeonCrawl
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combat_mode_local.h
Go to the documentation of this file.
1
5#ifndef COMBAT_MODE_LOCAL_H
6#define COMBAT_MODE_LOCAL_H
7
8enum combat_mode_index {
9 MAIN_MENU_TITLE,
10 ABILITY_MENU_TITLE,
11 POTION_MENU_TITLE,
12 MAIN_MENU_OPTION1,
13 MAIN_MENU_OPTION2,
14 ABILITY_FORMAT,
15 POTION_FORMAT,
16 PRESS_C_RETURN,
17 NO_MORE_POTIONS,
18 ATTACK_SUCCESS,
19 ATTACK_MISS,
20 ATTACK_FAIL,
21 POTION_USE,
22
23 MAX_COMBAT_MODE_STRINGS
24};
25
26
27extern char** combat_mode_strings;
28
33void update_combat_local(void);
34
35#endif//COMBAT_MODE_LOCAL_H
void update_combat_local(void)
Updates the combat mode strings with localized versions.