5#ifndef INVENTORY_MODE_LOCAL_H
6#define INVENTORY_MODE_LOCAL_H
8enum inventory_mode_index {
17 INVENTORY_MENU_HEADER,
18 INVENTORY_DROP_GEAR_MSG,
19 INVENTORY_GEAR_FORMAT,
20 INVENTORY_GEAR_FORMAT_EMPTY,
23 EQUIPMENT_MENU_HEADER,
25 EQUIPMENT_HANDS_SLOT_FULL,
32 POTION_DROP_POTION_MSG,
36 LOOT_OPTION_SHOW_GEAR,
37 LOOT_OPTION_SHOW_GEAR_EQUIPPED,
38 LOOT_OPTION_SHOW_POTIONS,
39 LOOT_GEAR_MENU_HEADER,
40 LOOT_EQUIPMENT_MENU_HEADER,
41 LOOT_POTION_MENU_HEADER,
48extern char** inventory_mode_strings;
void update_inventory_local(void)
Updates the inventory mode strings with the actual local strings.