DungeonCrawl
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stats_mode_local.h
Go to the documentation of this file.
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#ifndef STATS_MODE_LOCAL_H
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#define STATS_MODE_LOCAL_H
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enum
stats_mode_index {
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//strings that are updated via local
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PLAYER_MENU_TITLE,
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STATS_MENU_TITLE,
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INVENTORY_MENU_TITLE,
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HEALTH_STR,
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STAMINA_STR,
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MANA_STR,
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STRENGTH_STR,
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INTELLIGENCE_STR,
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DEXTERITY_STR,
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CONSTITUTION_STR,
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LEVEL_STR,
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EXP_STR,
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ARMOR_STR,
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MAGIC_RESISTANCE_STR,
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AVAILABLE_SKILL_POINTS_STR,
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EQUIPPED_ARMOR_STR,
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EMPTY_ARMOR_SLOT_STR,
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MAX_STATS_STRINGS
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};
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extern
char
** stats_mode_strings;
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void
update_stats_local
(
void
);
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#endif
//STATS_MODE_LOCAL_H
update_stats_local
void update_stats_local(void)
Updates the localized strings used in the stats menu.
Definition
stats_mode_local.c:13
src
stats
local
stats_mode_local.h
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