DungeonCrawl
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Exposes functions for drawing the laoding screen. More...
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Functions | |
void | draw_loading_screen (const char *text) |
Draw a loading screen with animation. | |
void | draw_launch_screen (void) |
Draw the launch screen with title and animation. | |
void | draw_welcome_screen (void) |
Draw the welcome screen with a message. |
Exposes functions for drawing the laoding screen.
Definition in file wait_output.h.
void draw_launch_screen | ( | void | ) |
Draw the launch screen with title and animation.
This function displays the game launch screen with title, version, copyright information, and a loading animation.
Definition at line 66 of file wait_output.c.
void draw_loading_screen | ( | const char * | text | ) |
Draw a loading screen with animation.
This function displays a loading screen with the specified message and a simple animation to indicate progress.
text | The message to display on the loading screen |
Definition at line 28 of file wait_output.c.
void draw_welcome_screen | ( | void | ) |
Draw the welcome screen with a message.
This function displays a welcome message on the screen and prompts the user to press any key to continue. It's typically shown after the launch screen animation completes.
Definition at line 120 of file wait_output.c.