DungeonCrawl
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Implementations for the games map. More...
#include "map.h"
Go to the source code of this file.
Variables | |
map_tile_t | map [WIDTH][HEIGHT] |
map_tile_t | revealed_map [WIDTH][HEIGHT] |
vector2d_t | directions [4] |
Implementations for the games map.
Definition in file map.c.
vector2d_t directions[4] |